Milez, Thulben, Thia, and Delmirev awaken from their long and well deserved rest inside the sacrificial chamber within the Kyuss Temple. The party wastes little time and begins searching for clues on how to release a green orb that is affixed to a pillar within the room. Milez spots two more pillars, one containing a magical flame, and one containing, what he identifies as magical locking energy. While Thulben studies the pillars and their magic, Thulben loots the corpse of the Wight they had killed and discovers a scroll of dispel magic. Milez realizes the magic pillars need to be dispelled in an order according to the Kyuss calendar. Milez and Thulben work together to dispel the pillars and release the green orb. Milez snatches the orb and the party decides to start back towards the Temple entrance.
While traversing the temple, Thia falls a little behind the party as she feels something in her backpack is moving around. Slightly frightened Thia stops to investigate the strange occurrence. The other three party members realize Thia is missing and travel back to where she is. Thia slowly opens her backpack to discover its filled with thick webbing, and possibly something else… After inverting the bag a spider emerges from the bag along with all of Thia’s gear. The spider is instantly terrifying as it seems to have one of Thia’s skull trophies on its own head, giving it an even more frightening appearance. The spider taunts Thia by crawling up the walls and ceilings around her. Thia contemplates killing the spider but instead realizes the spider has grown a fondness for human flesh and so she attempts to feed the spider an ear from her neckless of ears. The plan works as the spider seems to trust Thia and instantly bonds with her. Milez, Thulben, and Delmirev all sigh in relief as they watch the events unfold whilst ready to leap into action to help Thia. Milez leads the way from there anxious to discover what happens when all the orbs are placed in a room they had discovered earlier.
Having been through these halls before, Milez feels safe and confident knowing they had killed whatever beast roamed the halls before. As Milez turns a corner he feels a slight heat from his amulet to his chest and suddenly a bone pile before him appears to animate and forms a Minotaur skeleton. The party works together, despite being in a tight hallway, and sends the Minotaur skeleton back into a pile of bones. Milez, now a little more cautious, continues on.
The party returns to a small room filled with pillars and Gargoyles and Milez instantly knows what to do. Placing orbs they had discovered throughout the temple on specific pillars, Milez humbly laughs as all the Gargoyles statues crumble. Milez carefully places a 4th orb as the rest of the party quietly awaits to see what happens. The orb is placed and silence rings throughout the room. Milez seems slightly more confused than the rest of the group until he remembers there is a 5th orb. Pulling the orange orb from his backpack, Milez looks around the room but can’t seem to figure out where it goes. After some investigating the party works as a team and discovers the lit brazier in the center of the room may hold the 5th and final location for the orb. Milez cast ray of frost instantly putting out the fire. Slowly and carefully Milez places the orange orb on the hand-shaped pedestal. The ground begins to rumble and shake as the large wall to the East of the room starts to slide open revealing a long web filled hallway. The party knows that no one has been through here in ages, and decides to journey down this sealed off section of the temple.
The party carries on and comes to a table with 4 potions of healing. Each hero grabs a potions and checks their surroundings. Feeling confident the party leaves the room and enters another where they discover a massive statue of a hand containing a treasure chest. Milez learns he can rotate the statue with a wheel but can’t figure out its purpose. Delmirev soon discovers the statue should have been rotated at any other angle as he falls victim to a pit trap when attempting to open the chest. Now stuck in a spiked pit trap, Delmirev has to watch helplessly as a Spawn of Kyuss appears at the base of the statue. The foul worm filled skeleton begins to attack the party by launches worms and viciously clawing away at Milez who is trapped alone with the Spawn. Thulben and Thia are isolated across the pit that Delmirev is stuck in, as they helplessly watch Milez and the Spawn fight it out. Delmirev manages to escape the pit with his beloved rope and joins Milez in the fight, while Thia and Thulben attack from a distance with a barrage of Javelins and arrows. Thulben eventually runs out of Javelins and attempts to jump the pit but fails and lands on the spikes below. While Thulben is trapped within the pit, the battle on the surface ensues and Delmirev falls victim to the Spawns claws. Milez watches as Delmirev falls unconscious and is once again fighting the Spawn alone. Thia, still isolated far away on the other side of the pit has a hard time identifying who is who in the battle and almost fires an arrow straight at the dying Delmirev. Thulben manages to escape the pit just in time as Milez is a bloody mess and at the point of exhaustion. Thulben rages on and bases the Spawn back into a pile of worms and bones. Milez uses one of Delmirev’s potions of healing to revive him and also drinks one himself, while Thulben loots the treasure chest. Thulben is amazed to discover a very rare scroll of resurrection within the chest, as well as several other items… Overwhelmed with loot and exhausted from battle, the party decides to rest once again within the treasure room…